//package cate.game.role.res.hero.introduction.msg;
//
//import cate.game.GameBody;
//import cate.game.client.ClientContext;
//import cate.game.client.msg.ClientMsg;
//import cate.game.client.msg.MsgConfig;
//import cate.game.client.msg.MsgInput;
//import cate.game.client.msg.id.MsgIdBIntroduction;
//import easy.java.dev.note.NoteField;
//
//@ClientMsg(title = "激活英雄羁绊的请求")
//public class HeroYokeActiveReq implements MsgInput {
//    @NoteField(value = "要激活的羁绊tid")
//    public int tid;
//
//    @NoteField(value = "原型ID")
//    public int protoId;
//
//    @Override
//    public void execute(GameBody game, ClientContext cc) {
//        cc.getRole().getRes().heroIntroduction.activeYoke(tid, protoId);
//    }
//
//    @Override
//    public MsgConfig conf() {
//        return MsgIdBIntroduction.HERO_YOKE_ACTIVE_REQ;
//    }
//}
